MorseIambicKeyer
Extends:
Constructor Summary
Public Constructor | ||
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constructor(keyCallback: function(): number, wpm: number, fwpm: number, frequency: number, iambicA: Boolean, messageCallback: function()) |
Member Summary
Public Members | ||
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iambicA: * |
Private Members | ||
private |
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_lastInput: * |
Method Summary
Private Methods | ||
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_ditOrDah(input: *): * |
Inherited Summary
From class MorseKeyer | ||
public |
decoder: * |
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ditLen: * |
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fditLen: * |
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fwpm: * |
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keyCallback: * |
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player: * |
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timer: * |
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wpm: * |
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_state: {"playing": *} |
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start() Call this method when an initial key-press (or equivalent) is detected. |
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stop() This method can be called externally to stop the keyer but is also used internally when no key-press is detected. |
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_check() @access: private |
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_ditOrDah(input: *): * Translate key input into whether to play nothing, dit, or dah |
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Play a dit or dah sidetone. |
Public Constructors
public constructor(keyCallback: function(): number, wpm: number, fwpm: number, frequency: number, iambicA: Boolean, messageCallback: function()) source
Override:
MorseKeyer#constructorParams:
Name | Type | Attribute | Description |
keyCallback | function(): number | A function which should return 0, 1, 2, or 3 from the vitual "paddle" depending if nothing, a dit, a dah or both is detected. This implementation will play dits if both keys are detected. |
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wpm | number |
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Speed of the keyer (words per minute). |
fwpm | number |
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Farnsworth speed of the keyer. |
frequency | number |
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The frequency in Hz for the sidetone. |
iambicA | Boolean | if true then use iambic A mode, otherwise use iambic B mode (which sends an additional dit or dah when squeeze is released). |
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messageCallback | function() | A function called with {message: string, timings: number[], morse: string} for each decoded part (see MorseDecoder). Its use here will result in a single character being returned each time. |
Public Members
public iambicA: * source
Private Members
private _lastDitOrDah: * source
private _lastInput: * source
Private Methods
private _ditOrDah(input: *): * source
Translate key input into whether to play nothing, dit, or dah
Override:
MorseKeyer#_ditOrDahParams:
Name | Type | Attribute | Description |
input | * |
Return:
* |