ALPHA, work in progress
Dryadic is a micro-framework for managing trees of components across disparate rendering contexts.
A dryad (/ˈdraɪ.æd/; Greek: Δρυάδες, sing.: Δρυάς) is a tree nymph, or female tree spirit, in Greek mythology
A Dryad is a component for managing the creation and control of something.
That 'something' could be a SuperCollider Synth, or a MIDI connection, an SVG node or Canvas in a webrowser, a datasource, a web resource to fetch or an external process.
It is anything that you want to specify parameters for and then create according to those parameters.
Each component manages the creation, configuration, updating and removal of that something.
It is similar to React in that it is declarative and (coming soon) you can diff a tree of Dryads with a new tree and each component can execute just the changes needed to transition to the new desired tree.
Works on Node 4+
Source code is written in ES2015 and transpiled with babel.
- Issue Tracker: https://github.com/crucialfelix/dryadic/issues
- Source Code: https://github.com/crucialfelix/dryadic
The project is licensed under the MIT license.