Function
Static Public Summary | ||
public |
ConnectException(message: *) |
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public |
RenderException(message: *) |
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public |
clearTexture(gl: *, texture: *) |
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public |
compileShader(gl: *, shaderSource: *, shaderType: *): * |
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public |
createControlFormForNode(node: *, nodeName: *): * |
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public |
createElementTexture(gl: *): * |
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public |
createShaderProgram(gl: *, vertexShader: *, fragmentShader: *): * |
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public |
createSigmaGraphDataFromRenderGraph(videoContext: *): * |
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public |
exportToJSON(vc: *): * |
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public |
generateRandomId(): * |
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public |
importSimpleEDL(ctx: *, playlist: *): * |
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public |
snapshot(vc: *): {"nodes": *, "videoContext": *} |
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public |
updateTexture(gl: *, texture: *, element: *) |
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public |
visualiseVideoContextGraph(videoContext: *, canvas: *) |
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public |
visualiseVideoContextTimeline(videoContext: *, canvas: *, currentTime: *) |
Static Public
public ConnectException(message: *) source
import {ConnectException} from 'videocontext/src/exceptions.js'
Params:
Name | Type | Attribute | Description |
message | * |
public RenderException(message: *) source
import {RenderException} from 'videocontext/src/exceptions.js'
Params:
Name | Type | Attribute | Description |
message | * |
public clearTexture(gl: *, texture: *) source
import {clearTexture} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
gl | * | ||
texture | * |
public compileShader(gl: *, shaderSource: *, shaderType: *): * source
import {compileShader} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
gl | * | ||
shaderSource | * | ||
shaderType | * |
Return:
* |
public createControlFormForNode(node: *, nodeName: *): * source
import {createControlFormForNode} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
node | * | ||
nodeName | * |
Return:
* |
public createElementTexture(gl: *): * source
import {createElementTexture} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
gl | * |
Return:
* |
public createShaderProgram(gl: *, vertexShader: *, fragmentShader: *): * source
import {createShaderProgram} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
gl | * | ||
vertexShader | * | ||
fragmentShader | * |
Return:
* |
public createSigmaGraphDataFromRenderGraph(videoContext: *): * source
import {createSigmaGraphDataFromRenderGraph} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
videoContext | * |
Return:
* |
public exportToJSON(vc: *): * source
import {exportToJSON} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
vc | * |
Return:
* |
public generateRandomId(): * source
import {generateRandomId} from 'videocontext/src/utils.js'
Return:
* |
public importSimpleEDL(ctx: *, playlist: *): * source
import {importSimpleEDL} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
ctx | * | ||
playlist | * |
Return:
* |
public snapshot(vc: *): {"nodes": *, "videoContext": *} source
import {snapshot} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
vc | * |
Return:
{"nodes": *, "videoContext": *} |
public updateTexture(gl: *, texture: *, element: *) source
import {updateTexture} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
gl | * | ||
texture | * | ||
element | * |
public visualiseVideoContextGraph(videoContext: *, canvas: *) source
import {visualiseVideoContextGraph} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
videoContext | * | ||
canvas | * |
public visualiseVideoContextTimeline(videoContext: *, canvas: *, currentTime: *) source
import {visualiseVideoContextTimeline} from 'videocontext/src/utils.js'
Params:
Name | Type | Attribute | Description |
videoContext | * | ||
canvas | * | ||
currentTime | * |