app/tiles/PitTile.js
import Tile from './Tile.js';
export default class PitTile extends Tile {
/**
* @class PitTile
* @description An open pit tile
*/
constructor(x, y) {
super(x, y);
}
hasFloor() {
return false;
}
getName() {
return 'Spike Pit';
}
}