app/entities/weapons/Longbow.js
import Weapon from './Weapon.js';
import DamageTypes from '../DamageTypes.js';
var AMOUNT = 4;
export default class Longbow extends Weapon {
getDamage() {
return AMOUNT;
}
getRange() {
return 7;
}
getDamageType() {
return DamageTypes.RANGED_PHYSICAL;
}
getFriendlyDescription() {
return `Deals ${AMOUNT} damage to non-adjacent enemy`;
}
}