MoveEvent
Extends:
GameEvent → MoveEvent
Constructor Summary
Public Constructor | ||
public |
constructor(dungeon: *, creature: *, x: *, y: *) |
Method Summary
Public Methods | ||
public |
getCreature(): * |
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public |
getFromCoords(): * |
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public |
getText(): * |
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public |
getToCoords(): * |
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public |
isSeenBy(dungeon: *, creature: *): * |
Inherited Summary
From class GameEvent | ||
public |
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public |
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public |
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Public Constructors
public constructor(dungeon: *, creature: *, x: *, y: *) source
Override:
GameEvent#constructorParams:
Name | Type | Attribute | Description |
dungeon | * | ||
creature | * | ||
x | * | ||
y | * |
Public Methods
public isSeenBy(dungeon: *, creature: *): * source
Override:
GameEvent#isSeenByParams:
Name | Type | Attribute | Description |
dungeon | * | ||
creature | * |
Return:
* |