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import HumanMovingEvent from 'roguelike/app/events/HumanMovingEvent.js'
public class | source

HumanMovingEvent

Extends:

GameEvent → HumanMovingEvent

Constructor Summary

Public Constructor
public

constructor(dungeon: *, player: *)

Method Summary

Public Methods
public

getText(): *

Inherited Summary

From class GameEvent
public
public
public

isSeenBy(dungeon: *, creature: *): boolean

Public Constructors

public constructor(dungeon: *, player: *) source

Override:

GameEvent#constructor

Params:

NameTypeAttributeDescription
dungeon *
player *

Public Methods

public getText(): * source

Override:

GameEvent#getText

Return:

*