SceneDisplay
Extends:
Direct Subclass:
SceneDisplay is an abstract base class used by Engine to render a 3D scene See WebVRDisplay for WebXRDisplay ancestor classes that use different APIs (WebVR and WebXR Device API)
Constructor Summary
Public Constructor | ||
public |
constructor(displayMode: string, camera: THREE.Camera, scene: THREE.Scene, tickCallback: function) |
Inherited Summary
From class EventHandler | ||
public get |
listeners: EventListener[]: * |
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public |
addListener(callback: function(eventName: string, eventSource: EventHandler), eventName: Object | Symbol, once: bool) |
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public |
cleanup() |
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public |
removeListener(callback: *, eventName: undefined) |
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public |
trigger(eventName: *, params: ...*) Send an event to listeners |